Short Papers
Agent-Oriented Methodology for Interactive Storytelling (AOMIS)
Yundong Cai, Zhiqi Shen, Chunyan Miao (SG)
Back-Leading through Character Status in Interactive Storytelling
Jichen Zhu, Kenneth Ingraham, J. Michael Moshell (US)
A Computational Model for Finding the Tilt in an Improvised Scene
António Brisson, Brian Magerko, Ana Paiva (PT/US)
Exploration of User Reactions to Different Dialog-based Interaction Styles
Birgit Endrass, Christoph Klimmt, Gregor Mehlmann, Elisabeth André, Christian Roth (DE/NL)
Extending CRPGs as an Interactive Storytelling Form
Anne Sullivan, April Grow, Tabitha Chirrick, Max Stokols, Noah Wardrip-Fruin, Michael Mateas (US)
Extensible Tools for Practical Experiments in IDN – The Advanced Stories Authoring and Presentation System
Hartmut Koenitz (US)
Event-Centric Control for Background Agents
Alexander Shoulson, Norman I. Badler (US)
“I’m sure I made the right choice!”‘ – Towards an Architecture to Influence Player’s Behaviors in Interactive Stories
Rui Figueiredo, Ana Paiva (PT)
A Method to Check the Satisfaction of Continuous-Time Constraints by Nonlinear Stories
Eric T. Araujo, Angelo E. M. Ciarlini, Cesar T. Pozzer, Bruno Feijó (BR)
Representing Dramatic Features of Stories through an Ontological Model
Mario Cataldi, Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo (IT)
Rereading in Interactive Stories: Constraints on Agency and Procedural Variation
Alex Mitchell, Kevin McGee (SG)
Scaling Mobile Alternate Reality Games with Geo-Location Translation
Sanjeet Hajarnis, Brandon Headrick, Aziel Ferguson, Mark O. Riedl (US)
Using Information Visualization to Understand Interactive Narrative: A Case Study on Façade
Serdar Sali, Michael Mateas (US)
Multi-User Interactive Drama Part Two: A Micro User Drama in Process
Bronwin Patrickson (AU)